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Mobzombies is a truly mobile, location-based iPhone game that pits you against zombie hordes generated by human activity at real places. Unique movement controls allow players to use their bodies as joysticks, turning mundane physical things (barstools or people, for instance) into tricky obstacles obstructing the path towards zombie destruction. Watch this space, or follow us on twitter, for updates and announcements, etc.
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update to mobzombies (v. 1.01) is available in the app store. Fixes a potentially bad lag in the lazy mode controls & other minor bugs.
mission mode should be working again: @foursquare is back up.
The foursquare API has been down this afternoon, mission mode will work again once it’s back up - very soon.
“When you get close enough to the undead on your map, you can attack them (not with your phone dumb dumb)” HA! http://bit.ly/8ujSVO
RT @naveen: me, talking to nokia about 4sq and mobzombies: “it’s a zombie game. um, you know what those are, right? zombies? you have th …
mz writeup on programmable web! http://bit.ly/6mRodG “Mob Zombies also lets users post zombie related shouts to their Foursquare friends”
1.01 waiting for approval. this update fixes what could have been a bad bug that made the lazy mode controls really laggy on some devices.
working on v 1.01, should take care of a few pesky bugs that you might not even know about.
awesome @mobzombies feedback from @raulpober : “Pretty much any time I go out now I’m searching for hordes and chainsawing zombies.”
If anyone is having issues with timeouts when they’re scanning for zombie hordes, try checking that wifi is turned on.